PATCH NOTE

Patch Notes 11-08-2026

By New Era Team August 11, 2026
Patch Notes 11-08-2026
PATCH NOTE

Dear Pioneers,

This is one of our most significant updates, introducing the completely redesigned Family Attributes System, alongside PvE character improvements, PvP adjustments, World Boss fixes, shop updates, global drop improvements, gameplay fixes, and a brand-new event.

This update focuses on providing greater build freedom, improving combat balance, expanding character viability, and creating a better overall experience across both PvE and PvP content.

UPDATE SUMMARY DETAILS
Family Attributes Completely redesigned with six specialized trees, greater build freedom, and up to 145 Family Attribute Points.
PvE Balance Improved several melee characters and stances to increase their effectiveness in PvE content.
PvP Adjustments Updated PvP damage behavior, channeling damage reduction, Auto Attack damage, and overall combat pacing.
World & Mission Content Updated World Boss regeneration, Field Boss spawning, Sanctuary Defense, skills, and mission behavior.
Shops & Economy Added new shop items, recipes, Colony rewards, and global drop adjustments.
New Event The New Era Hunting Festival has arrived.

✦ NEW FAMILY ATTRIBUTES SYSTEM ✦

The Family Attributes System has been completely redesigned to provide more meaningful character builds, stronger specialization, and significantly more freedom than the previous three-page system.

Instead of selecting mostly generic bonuses, families can now specialize around a specific combat style or combine multiple specializations to support the characters and playstyles they enjoy most.

The new system features six dedicated Attribute Trees:

ATTRIBUTE TREE SPECIALIZATION
Deadeye Shooting Characters
Vanguard Melee Characters
Arcana Magic Characters
Bastion Defensive Characters & Tanks
Eidolon Summoners
Pathfinder Universal PvE, PvP, Offensive & Survival Support

Every tree contains meaningful choices. Players are no longer locked into an entire left or right path after making their first selection.

At each choice tier, you may select the option that best fits your build. However, only one passive from the same choice tier may be activated at a time. Changing that selection will require a Family Attributes reset.

✦ FAMILY ATTRIBUTE POINTS

The Family Attribute Point progression has also been rebalanced around the new system.

PROGRESSION ATTRIBUTE POINTS
Family Lv. 1–80 1 earned point per Family Level
Family Lv. 81–94 52 additional earned points
Family Lv. 94 132 earned points total
Existing Bonus Points +13 Points
Maximum Total 145 Family Attribute Points

Levels beyond the supported Family Level ceiling cannot grant additional points beyond the 145-point maximum.

A complete Attribute Tree requires 65 points. At maximum progression, a family can complete two full trees and still have 15 additional points available for the first two tiers of a third tree.

This allows players to create combinations such as:

  • Shooting + Universal PvE Support
  • Melee + Survivability
  • Magic + Utility
  • Summoning + Defensive Support
  • AND MUCH MORE BUILDS BASED ON YOUR EXPERINCE

The system is designed to reward specialization without allowing every powerful passive to be activated simultaneously.

⚠ IMPORTANT — FAMILY ATTRIBUTES RESET

All existing Family Attribute allocations will be reset with this update.

No points will be lost. Players will receive the correct number of points based on their Family Level and existing bonus points, allowing everyone to create their new setup from the beginning.

✦ BUILD FREEDOM WITH CONTROLLED POWER

The new Family Attributes System is intended to make more characters and more playstyles viable without replacing the importance of equipment, stances, character buffs, team composition, or proper progression.

Powerful bonuses are separated through exclusive choices, complete trees require significant point investment, and stronger conditional effects include specific HP or target requirements.

Shared damage ceilings and defensive limitations are also in place to ensure that combining multiple trees remains valuable without creating unlimited damage or excessively powerful defensive builds.

We encourage every Family to review all six trees carefully before spending points. Build around the characters you use most, decide whether your secondary tree should increase your strengths or cover a weakness, and use your remaining points to further customize your setup.

Welcome to the new Family Attributes System — more choices, more characters, and more ways to define your Family.

⚔️ PvE CHARACTER BALANCE

The following melee characters and stances have received PvE improvements:

CHARACTER STANCE / DETAILS
Grandma Hanging Guard, Ancient Slayer
Freesia PvE performance increased
Pioneer Grandma Soul Guard, Hanging Guard
Fighter Hanging Guard, Slayer Ultimate, Equites
Bridgette PvE performance increased
Baek Ho Hapkido, Ancient Art
Battlefield Claude PvE performance increased

⚔️ PvP ADJUSTMENTS

🛡️ PvP Damage PvP damage behavior has been adjusted.

Players with no equipment or extremely weak equipment may still be defeated in a single hit. Proper equipment will be required to survive meaningful PvP encounters.

Against properly geared players, overall PvP damage should remain relatively close to its current level.
🌀 Channeling Damage Fixed an issue where the intended PvP damage reduction was not being applied correctly to channeled skills.

Channeled skills will now correctly receive the same intended PvP damage reduction behavior as other skills.
🗡️ Auto Attack Damage Slightly reduced Auto Attack damage in PvP.

The goal of these adjustments is to create a more engaging PvP environment where skills, combinations, positioning, timing, stuns, debuffs, and tactical decisions have a greater impact on combat.

Properly geared encounters should provide players with more opportunities to respond, counter their opponents, and make meaningful combat decisions instead of relying heavily on one-shotting geared players.

These changes should also make mechanics such as stuns and other debuffs more impactful and useful, giving players additional options during PvP encounters.

🌎 WORLD, MISSIONS & GAMEPLAY

Updated World Bosses to correctly apply regeneration based on kiting and damage type.
Fixed an issue where Field Bosses could respawn multiple times at random times instead of following their fixed schedule.
Updated Sanctuary Defense Weekly so the next boss spawns 5 seconds after the previous boss has been defeated.
Reduced the SP requirement of Mass Destruction / Destruction from 5,000 SP → 1,550 SP.
Fixed Battlefield Claude's trigger buff to correctly activate after using skills.

🛒 ITEMS, SHOPS & ECONOMY

Updated Ancient Tactics Potion to apply a Lv. 13 buff.
Added Jewel Powder to Aclla's Shop in exchange for Moon Stones.
Added a new fixed Vis reward, in addition to the taxed Vis generated by shops, for each occupied Colony.
Added Principal Liquor, Triumph Liquor, and Steroid Liquor to the Feso Shop.
Added Toy Pets to the Legendary Shop.
Added missing 5 Elements Recipes to the Frourio Shop.

💰 GLOBAL DROP ADJUSTMENTS

Increased the global drop chance of Vis Bags.
Reduced the global drop rate of Junk Items.

🔧 FIXES & QUALITY OF LIFE

Fixed incorrect stacking interactions involving Melee Enhance, Magic Enhance, Shooting Enhance, Shearing, and Protecting Booster with:

• Abnormal State RES Potion
• High Abnormal State RES Potion
• Magical Resistance Potion
• High Antimagic Potion

Novato has also been updated to synchronize correctly with these changes.
Fixed Sierra's self-buff description and adjusted the buff to correctly match its description.
Fixed several Chloe Recipes displaying the incorrect weapon type.
Fixed Meriel's Pret buff healing surrounding players, which could result in excessively high HP regeneration.

Player Testing Requested: Please continue testing this interaction and report if the issue persists.

🎉 NEW ERA HUNTING FESTIVAL 🎉

A brand-new event has arrived in New Era Remastered!

Hunt monsters throughout the fields, collect Juicy Monster Steaks, and exchange them for valuable rewards during the New Era Hunting Festival.

Full Event Details:
New Era Hunting Festival


This update represents a major step forward for character customization, PvE variety, PvP combat, progression, and overall gameplay in Granado Espada: New Era Remastered.

Major systems and balance changes will continue to be monitored after release. Player feedback and live gameplay data will help us identify areas that may require further adjustments.

Thank you to everyone who continues to test changes, report issues, and provide constructive feedback. Your support helps us continue improving New Era Remastered with every update.

Thank you for your continued support.

New Era Remastered Team
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